H7EditorCellOverlayComponent
Class in MMH7Game · MMH7Game.H7EditorCellOverlayComponent · native, editinlinenew
Object › Component › ActorComponent › PrimitiveComponent › H7EditorCellOverlayComponent
Using it from Lua
h7.find_all("H7EditorCellOverlayComponent") -- live instances
h7.find_class("MMH7Game.H7EditorCellOverlayComponent") -- the class
Structs
CellOverlay_VertexData
Defaults
Position=(X=0.0000000,Y=0.0000000,Z=0.0000000)
UV=(X=0.0000000,Y=0.0000000)
TangentX=(X=0.0000000,Y=0.0000000,Z=0.0000000)
TangentY=(X=0.0000000,Y=0.0000000,Z=0.0000000)
TangentZ=(X=0.0000000,Y=0.0000000,Z=0.0000000)
Color=(R=0,G=0,B=0,A=0)
Properties
| Name | Type | Notes |
ComputedBounds | BoxSphereBounds | transient, native, private |
IndiceData | array | transient, native, private |
Material | MaterialInstance | |
Offset | float | |
VertexData | array | transient, native, private |
Default values
Offset=50.0000000
ReplacementPrimitive=none
HiddenGame=true
Inherited