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H7EditorCellOverlayComponent

Class in MMH7Game · MMH7Game.H7EditorCellOverlayComponent · native, editinlinenew

Object › Component › ActorComponent › PrimitiveComponent › H7EditorCellOverlayComponent

Using it from Lua
h7.find_all("H7EditorCellOverlayComponent")            -- live instances
h7.find_class("MMH7Game.H7EditorCellOverlayComponent")   -- the class

Structs

CellOverlay_VertexData

FieldType
PositionVector
UVVector2D
TangentXVector
TangentYVector
TangentZVector
ColorColor
Defaults
Position=(X=0.0000000,Y=0.0000000,Z=0.0000000)
UV=(X=0.0000000,Y=0.0000000)
TangentX=(X=0.0000000,Y=0.0000000,Z=0.0000000)
TangentY=(X=0.0000000,Y=0.0000000,Z=0.0000000)
TangentZ=(X=0.0000000,Y=0.0000000,Z=0.0000000)
Color=(R=0,G=0,B=0,A=0)

Properties

NameTypeNotes
ComputedBoundsBoxSphereBoundstransient, native, private
IndiceDataarraytransient, native, private
MaterialMaterialInstance
Offsetfloat
VertexDataarraytransient, native, private

Default values

Offset=50.0000000
ReplacementPrimitive=none
HiddenGame=true

Inherited

FromMembers
PrimitiveComponent107 properties, 46 functions
ActorComponent7 properties, 4 functions
Component2 properties, 0 functions
Object13 properties, 308 functions