H7CreatureVisuals
Class in MMH7Game · MMH7Game.H7CreatureVisuals · native
Object › H7CreatureVisuals
Using it from Lua
h7.find_all("H7CreatureVisuals") -- live instances
h7.find_class("MMH7Game.H7CreatureVisuals") -- the class
h7.hook("MMH7Game.H7CreatureVisuals.GetCreatureEvents", fn)
Properties
| Name | Type | Notes |
mArmyScale | float | |
mCreatureEvents | array<H7CreatureEvent> | protected |
mCreatureRemains | StaticMeshComponent | protected |
mDeathMaterialEffects | array<H7DeathMaterialEffect> | |
mDeathParticle | ParticleSystem | |
mDeathParticleOffset | Vector | |
mDeathParticleTime | float | |
mDeathRagdoll | bool | |
mDeathRagdollTime | float | |
mDynamicLightEnv | DynamicLightEnvironmentComponent | protected |
mFlyEndLanding | float | protectedwrite |
mFlyHeightOffset | float | protectedwrite |
mFlyingSpeed | float | protected |
mFlyStartElevating | float | protectedwrite |
mFracturedCreatureRemains | FracturedStaticMeshComponent | protected |
mGhostWalkCreatureOpacity | int | protected |
mGhostWalkFadeDuration | float | protected |
mHideCorpseAfterDeath | bool | protected |
mHideCorpseAfterDeathTime | float | protected |
mMovementSpeed | float | protected |
mParticleTransSortPrio | int | |
mSkeletalMesh | SkeletalMeshComponent | protected |
mUseDeathParticle | bool | |
mUseFractureRemains | bool | |
Functions
| Name | Declaration |
GetCreatureEvents | function array<H7CreatureEvent> GetCreatureEvents() |
GetCreatureRemains | function StaticMeshComponent GetCreatureRemains() |
GetDeathMaterialEffects | function array<H7DeathMaterialEffect> GetDeathMaterialEffects() |
GetDeathParticle | function ParticleSystem GetDeathParticle() |
GetDeathParticleOffeset | function Vector GetDeathParticleOffeset() |
GetDeathParticleTime | function float GetDeathParticleTime() |
GetDeathRagDollTime | function float GetDeathRagDollTime() |
GetDynamicLightEnv | function DynamicLightEnvironmentComponent GetDynamicLightEnv() |
GetFlyEndLanding | function float GetFlyEndLanding() |
GetFlyingSpeed | function float GetFlyingSpeed() |
GetFlyStartElevating | function float GetFlyStartElevating() |
GetGhostWalkFadeDuration | function float GetGhostWalkFadeDuration() |
GetGhostWalkOpacity | function float GetGhostWalkOpacity() |
GetHideCorpseAfterDeath | function bool GetHideCorpseAfterDeath() |
GetHideCorpseAfterDeathTime | function float GetHideCorpseAfterDeathTime() |
GetMovementSpeed | function float GetMovementSpeed() |
GetSkeletalMesh | function SkeletalMeshComponent GetSkeletalMesh() |
IsDeathRagDoll | function bool IsDeathRagDoll() |
Inherited
| From | Members |
| Object | 13 properties, 308 functions |