H7ArmyVictoryCameraAction¶
Class in MMH7Game · MMH7Game.H7ArmyVictoryCameraAction
Object › Actor › H7CameraAction › H7WaypointBasedCameraAction › H7ArmyVictoryCameraAction
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
CAM_FOV_END | float | const |
CAM_FOV_START | float | const |
CAM_OFFSET_END | Vector | const |
CAM_OFFSET_START | Vector | const |
CAM_PITCH_END | float | const |
CAM_PITCH_START | float | const |
CAM_ROLL_END | float | const |
CAM_ROLL_START | float | const |
CAM_VIEWDIST_END | float | const |
CAM_VIEWDIST_START | float | const |
CAM_YAW_END | float | const |
CAM_YAW_START | float | const |
mCreatureAnim | H7StructsAndEnumsNative.ECreatureAnimation | const |
mPresentCreatureDuration | float | const |
mTargetStack | H7CreatureStack | |
mZoomOutDuration | float | const |
Functions¶
| Name | Declaration |
|---|---|
Init | function Init() |
StartAction | function StartAction() |
StopAction | function StopAction() |
Update | function Update(float DeltaTime) |
Inherited¶
| From | Members |
|---|---|
| H7WaypointBasedCameraAction | Properties: CLAMP_HEIGHT_MIN, mIsRunning, mStepTimer, mWaypointIdx, mWaypoints Functions: AddWaypoint, AddWaypointHero, AddWaypointStack, CalcInterpPercentForWP, GetTimePassedForStep, IsRunning, JumpCameraTo, MoveCameraFromTo, StartAction, StopAction |
| H7CameraAction | Properties: mCam, mCurrentStep, mDuration, mInitialFOV, mInitialRotation, mInitialViewingDistance, mInitialVRP, mMaxSteps, mTimer Functions: BaseInit, GetDuration, GetInitialFOV, GetInitialRotation, GetInitialViewingDistance, GetInitialVRP, GetTimePassedInPer, IsActionFinished, OnActionCompleted, ResetDuration, RevertCamToInitialValues, SetDuration, SkipAction, StartAction, StopAction, Update |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |