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H7AiUtilityCrAbilityDivingAttack

Class in MMH7Game · MMH7Game.H7AiUtilityCrAbilityDivingAttack

Object › H7AiUtilityBase › H7AiUtilityCombiner › H7AiUtilityCrAbilityDivingAttack

Using it from Lua
h7.find_all("H7AiUtilityCrAbilityDivingAttack")            -- live instances
h7.find_class("MMH7Game.H7AiUtilityCrAbilityDivingAttack")   -- the class
h7.hook("MMH7Game.H7AiUtilityCrAbilityDivingAttack.GetOptimalDivingAttackTargetCell", fn)

Properties

NameTypeNotes
mInUCasualityCountH7AiUtilityCrAbilityCasualityCountprotected
mInUCreatureDamageH7AiUtilityCrAbilityCreatureDamageprotected
mInUHasAdjEnemyH7AiUtilityHasAnyAdjacentEnemyprotected
mPossibleCellsarray<H7CombatMapCell>
mTargetCellH7CombatMapCell

Functions

NameDeclaration
GetOptimalDivingAttackTargetCellfunction H7CombatMapCell GetOptimalDivingAttackTargetCell(H7CombatHero Hero)
UpdateInputfunction UpdateInput()
UpdateOutputfunction UpdateOutput()

Default values

mFunction=EUtilityFunction.UF_LINEAR

Inherited

FromMembers
H7AiUtilityCombinerFunctions: UpdateInput, UpdateOutput
H7AiUtilityBaseProperties: mFBias, mFData, mFMult, mFunction, mInMax, mInMin, mInNorm, mInValues, mOutValues, mOutWeight
Functions: ApplyFunction, ApplyOutputWeigth, FuncBias, FuncBoolean, FuncCubic, FuncLinear, FuncSample, FuncSinus, FuncSquare, GetOutValues, InputNormalize, UpdateInput, UpdateOutput
Object13 properties, 308 functions