H7AdventureCursor
Class in MMH7Game · MMH7Game.H7AdventureCursor
Object › H7AdventureCursor
Using it from Lua
h7.find_all("H7AdventureCursor") -- live instances
h7.find_class("MMH7Game.H7AdventureCursor") -- the class
h7.hook("MMH7Game.H7AdventureCursor.SetCursor", fn)
Properties
| Name | Type | Notes |
mDrag | bool | transient, protected |
Functions
| Name | Declaration |
SetCursor | function SetCursor(H7StructsAndEnums.ECursorType cursorType) |
UpdateAdventureCursorWithItem | function UpdateAdventureCursorWithItem(optional H7HeroItem Item) |
UpdateAdventureCursorWithSpell | function UpdateAdventureCursorWithSpell(optional H7BaseAbility Spell) |
UpdateAdventureCursorWithStack | function UpdateAdventureCursorWithStack(optional H7BaseCreatureStack Stack) |
UpdateAdventureCursorWithWarfareUnit | function UpdateAdventureCursorWithWarfareUnit(optional H7EditorWarUnit Unit) |
Inherited
| From | Members |
| Object | 13 properties, 308 functions |