ActionCompleted_BadgeHack | native function ActionCompleted_BadgeHack() |
ActionCompleted_BH | native function ActionCompleted_BH() |
ActionCompleted_BIA | native function ActionCompleted_BIA() |
ActionCompleted_BIA_UU | native function ActionCompleted_BIA_UU() |
ActionCompleted_DIH | native function ActionCompleted_DIH() |
ActionCompleted_HOS | native function ActionCompleted_HOS() |
ActionCompleted_HTH | native function ActionCompleted_HTH() |
ActionCompleted_HTTKB | native function ActionCompleted_HTTKB() |
ActionCompleted_LFTP | native function ActionCompleted_LFTP() |
ActionCompleted_ML | native function ActionCompleted_ML() |
ActionCompleted_PYS | native function ActionCompleted_PYS() |
ActionCompleted_SAAIDY | native function ActionCompleted_SAAIDY() |
ActionCompleted_TBE | native function ActionCompleted_TBE() |
ActionCompleted_TIODD | native function ActionCompleted_TIODD() |
ActionCompleted_WWNCH | native function ActionCompleted_WWNCH() |
ActionCompleted_WWNCH_UU | native function ActionCompleted_WWNCH_UU() |
ActionCompletedBulk | native function ActionCompletedBulk(array actionIDs) |
ActionUnlocked | event ActionUnlocked(string actionID, string actionSID, bool isOffilne, optional bool showPopup = true) |
event BuildRewardMenu() |
CanRewardBeUsed | native function bool CanRewardBeUsed() |
Cheat_UnlockAllRewards | function Cheat_UnlockAllRewards() |
GetCompletedFinalCampaign | function bool GetCompletedFinalCampaign() |
GetCompletedFirstCampaignMap | function bool GetCompletedFirstCampaignMap() |
GetCompletedOneCampaign | function bool GetCompletedOneCampaign() |
GetCompletedOneSkirmishMap | function bool GetCompletedOneSkirmishMap() |
GetCompletedTwoCampaigns | function bool GetCompletedTwoCampaigns() |
GetPlayerProfile | function H7PlayerProfile GetPlayerProfile() |
GetRewardIndexByID | native function int GetRewardIndexByID(string nameID) |
GetStateReward_AP | function bool GetStateReward_AP() |
GetStateReward_BH | native function bool GetStateReward_BH() |
GetStateReward_FP | function bool GetStateReward_FP() |
GetStateReward_HD | function bool GetStateReward_HD() |
GetStateReward_LM | function bool GetStateReward_LM() |
GetStateReward_PM | function bool GetStateReward_PM() |
GetStateReward_TR | function bool GetStateReward_TR() |
HandleMapCompleted | native function HandleMapCompleted(string MapFilename) |
PullActions | native function PullActions() |
PullUPlayRewards | native function PullUPlayRewards() |
SaveProfile | event SaveProfile() |
SetCompletedFinalCampaign | function SetCompletedFinalCampaign() |
SetCompletedFirstCampaignMap | function SetCompletedFirstCampaignMap() |
SetCompletedOneCampaign | function SetCompletedOneCampaign() |
SetCompletedOneSkirmishMap | function SetCompletedOneSkirmishMap() |
SetCompletedTwoCampigns | function SetCompletedTwoCampigns() |
SetPlayerProfile | function SetPlayerProfile(H7PlayerProfile Profile) |
SetStateReward_AP | function SetStateReward_AP(bool NewState) |
SetStateReward_BH | function SetStateReward_BH(bool NewState) |
SetStateReward_FP | function SetStateReward_FP(bool NewState) |
SetStateReward_HD | function SetStateReward_HD(bool NewState) |
SetStateReward_LM | function SetStateReward_LM(bool NewState) |
SetStateReward_PM | function SetStateReward_PM(bool NewState) |
SetStateReward_TR | function SetStateReward_TR(bool NewState) |
UpdateStatus | native function UpdateStatus() |