| H7AdventurePlayerController | Properties: mAutoSaveCurrentDelay, mAutoSaveFrameDelay, MAX_FLOAT, mHeroIdCancelTradePopUp, mIsNormalCombatAboutToBegin, mLastClickedActor, mLastLeftClickTime, mRetreatingArmy, mSpawnAdventureObjTemplate, mTransitioningToCombat, mWasMovieRunning Functions: AddResourcesToLocalPlayer, AddXp, AutoSaveGame, AutoSaveGameContinue, BuildAll, BuildAllBuildings, BuildAllBuildingsForPlayer, BuyAllRecruits, CheckInterruptHeroMovement, CheckOutOfSynch, ClientAutoMergeRemainingPool, ClientPauseTurnTimer, ClientSimTurnAnswerStartCombat, ClientUpdateArmyXP, CompleteTreasureHunt, ContinueContext, ContinueContextOrChat, ContinueHeroMove, CoverFogTest, DeferredQuickLoadPopup, DehighlightAdventureObjects, DoCurrentArmyActionByCursor, DoubleArmy, DoubleClick, DumpCurrentState, EndPlayerTurn, FlagSelected, GetActorUnderMouse, GetAdventurePlayerController, GetAvailableItems, GetFog, GetRetreatingArmy, GiveItem, HighlightAdventureObjects, IsMovieSkippedLastFrame, IsNormalCombatAboutToBegin, LeftMouseDown, LockCamera, MergeArmyDown, MergeArmyUp, OpenCaravan, OpenCustom1, OpenCustom2, OpenGuildOfThieves, OpenHallOfHeroes, OpenHeroWindow, OpenLoadWindow, OpenMagicGuild, OpenMainBuilding, OpenMarketPlace, OpenOptions, OpenQuestLog, OpenRecruitmentWindow, OpenSaveWindow, OpenSkillwheel, OpenSpellBook, OpenTownDefense, OpenTownPopup, OpenWarfare, OutlineAdventureObject, PerformAutoAI, PlayerTick, PlusLevel, PlusResources, PlusSkillpoint, QueueAutoSaveGame, QuickLoad, QuickLoadConfirm, QuickSave, QuickSaveContinue, QuickSaveExists, ReleaseLeftMouse, ReleaseRightMouse, RequestCancelEndTurn, ResetEndTurn, RevealFog, RightMouseDown, SelectHero, SelectHero1, SelectHero10, SelectHero2, SelectHero3, SelectHero4, SelectHero5, SelectHero6, SelectHero7, SelectHero8, SelectHero9, SelectNextWeek, SelectTown, SelectTown1, SelectTown10, SelectTown2, SelectTown3, SelectTown4, SelectTown5, SelectTown6, SelectTown7, SelectTown8, SelectTown9, SendAutoMergeRemainingPool, SendEveryoneFinishedLoading, SendInitStartAdventureMap, SendPreInitStartAdventureMap, SendSimTurnAnswerStartCombat, SendStartCombatFinished, SendUpdateArmyXP, SendUpdateHeroPosition, ServerAutoMergeRemainingPool, ServerPauseTurnTimer, ServerUpdateArmyXP, SetCinematicMode, SetFlythroughRunning, SetFog, SetNormalCombatAboutToBegin, SetRetreatingArmy, SetTogglePlaneWithoutExploration, SetTransitioningToCombat, SetWinAllCheat, ShowRealmOverview, SkipAITurn, SpawnAdventureObject, SpawnArmy, SpawnCaravanOutpost, StartRetreating, SwapArmies, TeleportHero, TeleportTo, TestGUIHighlight, ToggleFlythrough, toggleFog, ToggleMenu, ToggleMiniMapOptions, ToggleTable, TownBrowse, TownNext, TownPrev, UnlimitedBuilding, UnlimitedMana, UnlimitedMovement, UpdateArmyPosition, UpdateHeroPosition |
| H7CombatPlayerController | Properties: mCombatController, mCombatMapGridController, mIsUnitActionBlockedForMouseRelease, mLastTimeSynchedUpArmies, mLeftMouseDown, mLeftMouseDownMouseCoordinates, mLeftMouseDownTimer, mLeftMouseDownUnit, mRotationSelectLockInDone Functions: ArmyVictoryCameraAction, CancelSpellOnMouse, CastInstaKillSpell, CheckOutOfSynch, ClientCheckOutOfSynch, ClientCommandCancelled, ClientDamageApply, ClientGameWentOOSMessage, ClientHostLeftGame, ClientInstantCommand, ClientPlayerDisconnected, ClientPlayUnitCommand, ClientPlayUnitCommandConvertedPath, ClientPlayUnitCommandWithExtPath, ClientPlayUnitCommandWithPath, ClientStartSynchUp, ClientSynchUp, ClientSynchUpArmy, ClientSynchUpCombatUnit, ClientTacticsPhaseFinished, ContinueContextOrChat, DoDefend, DoWait, FadeFromBlack, FadeFromWhite, FadeToBlack, FadeToWhite, GetCombatController, GetCombatMapGridController, GetCombatPlayerController, GetICUAC, GetLeftMouseDownTimer, GetPlayerControllerByNumber, HostIsReady, IntroduceHero, IsInRotationSelectMode, IsLeftMouseDown, IsSimTurnAIPlaying, IsSimTurnCommandMode, LearnAllSpells, LeftMouseDown, MousePastRotationSelectionThreshold, NotifyHostMigrationStarted, OpenSpellBook, PlayerTick, PresentArmy, ReleaseLeftMouse, ReleaseRightMouse, RightMouseDown, SelectHeroDefaultAttack, SendCombatSynchUpData, SendDamageApply, SendGameWentOOS, SendInitStartCombat, SendInstantCommand, SendPlayCommand, SendPlayerDisconnected, SendPreInitStartCombat, SendRefillRNGPool, SendSynchUpData, SendTacticsPhaseFinished, ServerCheckOutOfSynch, ServerDamageApply, ServerGameWentOOS, ServerGameWentOOSMessage, ServerHostLeftGame, ServerInstantCommand, ServerPlayerDisconnected, ServerPlayUnitCommand, ServerPlayUnitCommandWithExtPath, ServerPlayUnitCommandWithPath, ServerSynchUp, ServerSynchUpArmy, ServerSynchUpCombatUnit, ServerTacticsPhaseFinished, SetIsUnrealInputAllowed, SetUnitActionBlockedForMouseRelease, ToggleCreatureHpBars, ToggleMenu |
| H7PlayerController | Properties: GeneralPanningSensitivity, IsInverted, IsPanningDown, IsPanningLeft, IsPanningMouse, IsPanningRight, IsPanningUp, KeyboardPanningSensitivity, KeyboardRotatingSensitivity, mActiveProfile, mAllowInput, mAllowInputFromKismet, mAlwaysQuickCombat, mBeforeSaveResolution, mBeforeSaveWindowMode, mBorderPan, mBufferedCommandResolution, mBufferedCommandResolution_Params, mBufferedCommandWindowMode, mBufferedCommandWindowMode_Params, mCacheGameSpeed, mCameraActionIsRunning, mCinematicTime, mCinematicWasSkipped, mCuesThisFrame, mCurrMoveDir, mCursorDirection, mCursorWasInit, mDidToggle, mEnableCouncilAnimations, mGameStarted, mHideCursor, mHUDMouseOver, mHUDMouseOverCounter, mIsAutoSkilling, mIsCaravanTurn, mIsCommandRequested, mIsFlythroughRunning, mIsInCinematicView, mIsInLoadingScreen, mIsMouseMoving, mIsPlayInEditor, mKeybindManager, mLastMousePosition, mMessageSystem, mMouseWheelCapturedByFlash, mMovieSkippedLastFrame, mOptionManager, MousePanningCache, MouseRotatingSensitivity, MouseRotationAllowed, MouseWheelBackward, MouseWheelForward, MouseWheelHoldTimer, MouseX, MouseY, mPatchingController, mPopupIsOpen, mResolutionRevertSeconds, mRetroFilter, mShiftDown, mShowUnreachableServers, mSkipNextCursorChange, mTownAssetLoader, mUserClicked, mUserClickedPrevious, mWasCinematicRunning, PanningMouseSensitivity, StartPanPosition Functions: ApplyBufferedCommands, ApplyGameModeGfxSettings, BorkSampuls, BugIt, CaptureMouseWheel, CheckEnableMouse, CleanMovie, ClearCommandQueue, ClientLobbyChat, ClientLobbyStartGame, ClientLobbySystemChat, ClientMessage, ClientWasKicked, CreateKeybindManager, CurrentContextBlocksKeybind, DebugChangeFPS, DeleteKeyBindByKey, DeleteSession, Destroyed, DoQuickBarAction, DumpTweens, EgoCam, EnableMouse, FindAllInterpActors, FlushKeys, ForceUpdateUPlay, FOV, FreeCam, GetAdventureHud, GetAlwaysQuickCombat, GetAutoSkilling, GetBindByCommand, GetBindByKey, GetBindOrAliasByCommand, GetBloom, GetBorderPan, GetCombatMapHud, GetCursorDirection, GetDistortion, GetDolly, GetDynamicShadows, GetGeneralPanningSensitivity, GetH7Player, GetHTMLWithKeyBind, GetHUD, GetIsMousePanning, GetKeybindManager, GetKeyboardPanningSensitivity, GetKeyboardRotatingSensitivity, GetLandscapeQuality, GetLandscapeQualityList, GetLocalizedKeyCaption, GetLocalPlayer, GetMainHUD, GetMainMenuHud, GetMessageSystem, GetMousePanDiff, GetMousePanInvertion, GetMousePosition, GetMouseRotatingSensitivity, GetMouseWheel, GetOptionManager, GetPanningHorizontal, GetPanningVertical, GetParticleQuality, GetParticleQualityList, GetPatchingController, GetPlayerController, GetPlayerInput, GetPlayerNameHTMLColored, GetPlayerReplicationInfo, GetRotation, GetScreenResolution, GetSecondaryHUD, GetShaderQuality, GetShaderQualityList, GetSkelMeshQuality, GetSkelMeshQualityList, GetStaticMeshQuality, GetStaticMeshQualityList, GetTownAssetLoader, GetVSync, GetWindowMode, GetWindowModeList, H7UpdateAllComponents, H7UpdateLandscapeComponents, HandleCinematicEnd, HandleCinematics, HideCursor, HUDMouseOut, HUDMouseOver, HUDSubElementMouseOverBeforeHudMouseOver, InitLoadingScreen, IsCameraActionRunning, IsCaravanTurn, IsCommandRequested, IsFlythroughRunning, IsInCinematicView, IsInLoadingScreen, IsInputAllowed, IsKeyInputAllowed, IsKismetAllowsInput, IsLookInputIgnored, IsMouseLockedToWindow, IsMouseMoving, IsMouseOverHUD, IsMouseWheelCapturedByFlash, IsPopupOpen, IsServer, IsShiftDown, IsUnrealAllowsInput, MakeSampuls, MouseEnabledTick, MoveArmy, MoveArmyByNumpadInput, MoveEast, MoveNorth, MoveNorthEast, MoveNorthWest, MoveSouth, MoveSouthEast, MoveSouthWest, MoveStop, MoveWest, Nouplay, OnDestroySessionComplete, OpenedSpellbook, PanningCameraMovement, PauseMenuOpened, PlayerTick, PostBeginPlay, PrepareQuickBarAction, PrintProfile, ReleaseRightMouse, ResetAllSteamworksStatsAndAchievements, ResetCamera, ResetCutsceneFlags, ResetHUDOverCounter, ResetInputMappings, ResetOptions, RestartCombatHud, RetroFilter, RevertResolution, RightMouseDown, SayMyName, SendLobbyChat, SendLobbyStartGame, SendLobbySystemChat, SendPlayerReady, ServerLobbyChat, ServerLobbySetPlayerArmy, ServerLobbySetPlayerColor, ServerLobbySetPlayerFaction, ServerLobbySetPlayerHero, ServerLobbySetPlayerPosition, ServerLobbySetPlayerReady, ServerLobbySetPlayerStartBonus, ServerLobbySetPlayerTeam, SetAlwaysQuickCombat, SetAutoSkilling, SetBigHead, SetBloom, SetBorderPan, SetBufferedCommand_Resolution, SetBufferedCommand_WindowMode, SetCameraActionRunning, SetCaravanTurn, SetChristmasMode, SetCinematicControls, SetCinematicVisibilities, SetCommandRequested, SetCursor, SetCursorTexture, SetDistortion, SetDynamicShadows, SetDynamicShadowsDeffered, SetFlagVisibility, SetFlythroughRunning, SetGeneralPanningSensitivity, SetInLoadingScreen, SetInputAllowedFromKismet, SetIsPopupOpen, SetIsUnrealInputAllowed, SetKeyboardPanningSensitivity, SetKeyboardRotatingSensitivity, SetLandscapeQuality, SetLightShafts, SetMainHUD, SetMouseLockedToWindow, SetMousePanInvertion, SetMouseRotatingSensitivity, SetMouseWheelBackward, SetMouseWheelForward, SetParticleQuality, SetPause, SetPixellated, SetRMGSettings, SetSecondaryHUD, SetShaderQuality, SetShiftFalse, SetShiftTrue, SetSkelMeshQuality, SetStaticMeshQuality, SetTempBind, SetVSync, SetWindowMode, SkipMovie, StartPanMouse, StopPanMouse, TestRounding, TickResolution, toggleCinematicView, ToggleEventLog, ToggleFlythrough, ToggleGrid, ToggleMenu, TogglePopup, ToggleSRGB, TraceAllButLandscape, UnLoadCursorObject, UnlockAllRewards, UpdateRMGString, UpdateRotation |
| SaveGameStatePlayerController | Properties: mCanPoll, mCheckTaskSucceeded, mDeleteTaskSucceeded, mIsQuickSaving, mLoadedThisTick, mLoadTaskSucceeded, mPostSlotCheck, mPreSlotCheck, mSavedThisTick, mSaveGameHeaderManager, mSaveGameList, mSaveGameScanner, mSaveLoadTasks, mSaveTaskSucceeded, mScannedSaves, mScanningSaves, mSlotCheckMP, mSlotCheckStatus, mWantsQuickLoad Functions: CacheSaves, ClearSavesCache, ComputeTick, DeleteSaveGame, DeleteSaveGameInUplay, ExitHeroes, GetHUD, GetIndexOf, GetSavegameDataForSlot, GetSaveGameHeaderManager, GetSaveGameHeaderManagerForSaveGame, GetSaveGameList, GetSlotIdMP, LoadGameState, LoadPlayerProfileState, mOnDeleteComplete, PostBeginPlay, ProcessScan, ProcessScanMP, Savegame, SaveGameComplete, SaveGameExists, SaveGameSort, SavePlayerProfileState, ScanComplete, ScanForAllSaveGames, ScanForAllSaveGamesMP, ScrubFileName, ScrubScannerSaveName, ScrubUserSaveName, SortSaveGameList, StopScan |
| GamePlayerController | 5 properties, 18 functions |
| PlayerController | 109 properties, 400 functions |
| Controller | 62 properties, 129 functions |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |