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H7EngineUtility

Class in MMH7Engine · MMH7Engine.H7EngineUtility · native

Object › H7EngineUtility

Using it from Lua
h7.find_all("H7EngineUtility")            -- live instances
h7.find_class("MMH7Engine.H7EngineUtility")   -- the class
h7.hook("MMH7Engine.H7EngineUtility.ForceReattachAllComponents", fn)

Functions

NameDeclaration
ForceReattachAllComponentsstatic native function ForceReattachAllComponents(array<Actor> actorsToReattach)
GetGameAudioLanguageExtstatic native function string GetGameAudioLanguageExt()
GetGameSubtitleEnabledstatic native function bool GetGameSubtitleEnabled()
KeyMapNameToVirtualKeystatic native function bool KeyMapNameToVirtualKey(name keymapname, out int virtualkey)
LoadTextureFromFilestatic native function Texture2D LoadTextureFromFile(string Path, optional string TextureName = "Tex_LoadedFromDisk")
QuitGamestatic native function QuitGame()
SaveRenderTargetToFilestatic native function bool SaveRenderTargetToFile(string Path, TextureRenderTarget2D RenderTarget)
SaveTextureToFilestatic native function bool SaveTextureToFile(string Path, Texture2D Tex)
SetGameAudioLanguageExtstatic native function SetGameAudioLanguageExt(string ext)
SetGameLanguageExtstatic native function SetGameLanguageExt(string ext)
SetGameSubtitleEnabledstatic native function SetGameSubtitleEnabled(bool val)
SetMusicVolumeSettingstatic native function SetMusicVolumeSetting(float Volume)
SetVoiceVolumeSettingstatic native function SetVoiceVolumeSetting(float Volume)
UpdateTextureFromFilestatic native function bool UpdateTextureFromFile(string Path, Texture2D Tex)
VirtualKeyToCharstatic native function bool VirtualKeyToChar(int keycode, out string resultingString)

Inherited

FromMembers
Object13 properties, 308 functions