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SeqEvent_MobileTouchInputVolume

Class in GameFramework · GameFramework.SeqEvent_MobileTouchInputVolume

Object › SequenceObject › SequenceOp › SequenceEvent › SeqEvent_MobileTouchInputVolume

Using it from Lua
h7.find_all("SeqEvent_MobileTouchInputVolume")            -- live instances
h7.find_class("GameFramework.SeqEvent_MobileTouchInputVolume")   -- the class

Default values

ObjName="Touch Input Volume"
ObjCategory="Input"
OutputLinks(0)=(LinkDesc="Touch")
OutputLinks(1)=(LinkDesc="Release")
OutputLinks(2)=(LinkDesc="Double Tap")
bAutoActivateOutputLinks=false
bPlayerOnly=false

Inherited

FromMembers
SequenceEvent14 properties, 4 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions