SeqEvent_MobileTouchInputVolume¶
Class in GameFramework · GameFramework.SeqEvent_MobileTouchInputVolume
Object › SequenceObject › SequenceOp › SequenceEvent › SeqEvent_MobileTouchInputVolume
Using it from Lua
Default values¶
ObjName="Touch Input Volume"
ObjCategory="Input"
OutputLinks(0)=(LinkDesc="Touch")
OutputLinks(1)=(LinkDesc="Release")
OutputLinks(2)=(LinkDesc="Double Tap")
bAutoActivateOutputLinks=false
bPlayerOnly=false
Inherited¶
| From | Members |
|---|---|
| SequenceEvent | 14 properties, 4 functions |
| SequenceOp | 26 properties, 18 functions |
| SequenceObject | 17 properties, 6 functions |
| Object | 13 properties, 308 functions |