SeqAct_ModifyProperty¶
Class in GameFramework · GameFramework.SeqAct_ModifyProperty · native
Object › SequenceObject › SequenceOp › SequenceAction › SeqAct_ModifyProperty
Using it from Lua
Structs¶
PropertyInfo
| Field | Type |
|---|---|
PropertyName | Name |
bModifyProperty | bool |
PropertyValue | string |
Properties¶
| Name | Type | Notes |
|---|---|---|
Properties | array<PropertyInfo> |
Default values¶
Inherited¶
| From | Members |
|---|---|
| SequenceAction | 3 properties, 0 functions |
| SequenceOp | 26 properties, 18 functions |
| SequenceObject | 17 properties, 6 functions |
| Object | 13 properties, 308 functions |