PMESTG_LeaveADecalBase¶
Class in GameFramework · GameFramework.PMESTG_LeaveADecalBase · abstract
Object › ParticleModuleEventSendToGame › PMESTG_LeaveADecalBase
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
PhysicalMaterialPropertyClass | class<PhysicalMaterialPropertyBase> |
Inherited¶
| From | Members |
|---|---|
| ParticleModuleEventSendToGame | 0 properties, 1 functions |
| Object | 13 properties, 308 functions |