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PMESTG_LeaveADecalBase

Class in GameFramework · GameFramework.PMESTG_LeaveADecalBase · abstract

Object › ParticleModuleEventSendToGame › PMESTG_LeaveADecalBase

Using it from Lua
h7.find_all("PMESTG_LeaveADecalBase")            -- live instances
h7.find_class("GameFramework.PMESTG_LeaveADecalBase")   -- the class

Properties

NameTypeNotes
PhysicalMaterialPropertyClassclass<PhysicalMaterialPropertyBase>

Inherited

FromMembers
ParticleModuleEventSendToGame0 properties, 1 functions
Object13 properties, 308 functions