ParticleModuleEventSendToGame¶
Class in Engine · Engine.ParticleModuleEventSendToGame · native, abstract, editinlinenew
Object › ParticleModuleEventSendToGame
Subclasses: PMESTG_LeaveADecalBase
Using it from Lua
Functions¶
| Name | Declaration |
|---|---|
DoEvent | function DoEvent(const out vector InCollideDirection, const out vector InHitLocation, const out vector InHitNormal, const out name InBoneName) |
Inherited¶
| From | Members |
|---|---|
| Object | 13 properties, 308 functions |