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ParticleModuleEventSendToGame

Class in Engine · Engine.ParticleModuleEventSendToGame · native, abstract, editinlinenew

Object › ParticleModuleEventSendToGame

Subclasses: PMESTG_LeaveADecalBase

Using it from Lua
h7.find_all("ParticleModuleEventSendToGame")            -- live instances
h7.find_class("Engine.ParticleModuleEventSendToGame")   -- the class
h7.hook("Engine.ParticleModuleEventSendToGame.DoEvent", fn)

Functions

NameDeclaration
DoEventfunction DoEvent(const out vector InCollideDirection, const out vector InHitLocation, const out vector InHitNormal, const out name InBoneName)

Inherited

FromMembers
Object13 properties, 308 functions