Class in GameFramework · GameFramework.MobileMenuBar
Object › MobileMenuObject › MobileMenuBar
Using it from Lua
h7.find_all("MobileMenuBar") -- live instances
h7.find_class("GameFramework.MobileMenuBar") -- the class
h7.hook("GameFramework.MobileMenuBar.AddItem", fn)
Properties
| Name | Type | Notes |
bDirty | bool | |
bIsVertical | bool | |
FirstItem | int | |
Items | array<MobileMenuBarItem> | |
SelectedIndex | int | |
Functions
| Name | Declaration |
AddItem | function AddItem(MobileMenuBarItem Item, Int Index = -1) |
GetSelected | function MobileMenuBarItem GetSelected() |
function InitMenuObject(MobilePlayerInput PlayerInput, MobileMenuScene Scene, int ScreenWidth, int ScreenHeight, bool bIsFirstInitialization) |
Num | function int Num() |
OnTouch | event bool OnTouch(ETouchType EventType, float TouchX, float TouchY, MobileMenuObject ObjectOver, float DeltaTime) |
RenderItem | function RenderItem(Canvas Canvas, float DeltaTime, int ItemIndex) |
RenderObject | function RenderObject(canvas Canvas, float DeltaTime) |
SetFirstItem | function SetFirstItem(int First) |
UpdateItemViewports | function UpdateItemViewports() |
Default values
bIsActive=true
bIsVertical=true
SelectedIndex=0
Inherited