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GameCrowdBehavior_WaitInQueue

Class in GameFramework · GameFramework.GameCrowdBehavior_WaitInQueue · native

Object › GameCrowdAgentBehavior › GameCrowdBehavior_WaitInQueue

Using it from Lua
h7.find_all("GameCrowdBehavior_WaitInQueue")            -- live instances
h7.find_class("GameFramework.GameCrowdBehavior_WaitInQueue")   -- the class
h7.hook("GameFramework.GameCrowdBehavior_WaitInQueue.ChangingDestination", fn)

Properties

NameTypeNotes
bStoppingBehaviorbool
QueuePositionGameCrowdDestinationQueuePoint

Functions

NameDeclaration
ChangingDestinationfunction ChangingDestination(GameCrowdDestination NewDest)
GetBehaviorStringfunction string GetBehaviorString()
GetDestinationActorfunction Actor GetDestinationActor()
HandleMovementnative function bool HandleMovement()
ShouldEndIdlenative function bool ShouldEndIdle()
StopBehaviorfunction StopBehavior()

Default values

bIdleBehavior=true

Inherited

FromMembers
GameCrowdAgentBehavior17 properties, 17 functions
Object13 properties, 308 functions