Skip to content

DebugCameraHUD

Class in GameFramework · GameFramework.DebugCameraHUD · config

Object › Actor › HUD › DebugCameraHUD

Using it from Lua
h7.find_all("DebugCameraHUD")            -- live instances
h7.find_class("GameFramework.DebugCameraHUD")   -- the class
h7.hook("GameFramework.DebugCameraHUD.DisplayMaterials", fn)

Properties

NameTypeNotes
bDrawDebugTextbool

Functions

NameDeclaration
DisplayMaterialsfunction bool DisplayMaterials(float X, out float Y, float DY, MeshComponent MeshComp)
PostBeginPlaysimulated event PostBeginPlay()
PostRenderevent PostRender()

Default values

bHidden=false

Inherited

FromMembers
HUD37 properties, 37 functions
Actor156 properties, 262 functions
Object13 properties, 308 functions