UIDataStore_OnlineGameSettings
Class in Engine · Engine.UIDataStore_OnlineGameSettings · native, abstract, transient
Object › UIRoot › UIDataProvider › UIDataStore › UIDataStore_Settings › UIDataStore_OnlineGameSettings
Using it from Lua
h7.find_all("UIDataStore_OnlineGameSettings") -- live instances
h7.find_class("Engine.UIDataStore_OnlineGameSettings") -- the class
h7.hook("Engine.UIDataStore_OnlineGameSettings.CreateGame", fn)
Structs
GameSettingsCfg
Properties
Functions
| Name | Declaration |
CreateGame | event bool CreateGame(byte ControllerIndex) |
GetCurrentGameSettings | event OnlineGameSettings GetCurrentGameSettings() |
GetCurrentProvider | event UIDataProvider_Settings GetCurrentProvider() |
MoveToNext | event MoveToNext() |
MoveToPrevious | event MoveToPrevious() |
Registered | event Registered(LocalPlayer PlayerOwner) |
SetCurrentByIndex | event SetCurrentByIndex(int NewIndex) |
SetCurrentByName | event SetCurrentByName(name SettingsName) |
Unregistered | event Unregistered(LocalPlayer PlayerOwner) |
Default values
Tag=OnlineGameSettings
SettingsProviderClass=class'Engine.UIDataProvider_Settings'
Inherited