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SoundNodeAmbient

Class in Engine · Engine.SoundNodeAmbient · native, editinlinenew

Object › SoundNode › SoundNodeAmbient

Subclasses: SoundNodeAmbientNonLoop

Using it from Lua
h7.find_all("SoundNodeAmbient")            -- live instances
h7.find_class("Engine.SoundNodeAmbient")   -- the class

Structs

AmbientSoundSlot

FieldType
WaveSoundNodeWave
PitchScalefloat
VolumeScalefloat
Weightfloat
Defaults
PitchScale=1.0
VolumeScale=1.0
Weight=1.0

Properties

NameTypeNotes
bAttenuatebool
bAttenuateWithLPFbool
bSpatializebool
dBAttenuationAtMaxfloat
DistanceModelSoundDistanceModel
LPFRadiusMaxfloat
LPFRadiusMinfloat
PitchMaxfloat
PitchMinfloat
RadiusMaxfloat
RadiusMinfloat
SoundSlotsarray<AmbientSoundSlot>
VolumeMaxfloat
VolumeMinfloat

Default values

bAttenuate=true
bSpatialize=true
dBAttenuationAtMax=-60
RadiusMin=2000
RadiusMax=5000
DistanceModel=ATTENUATION_Linear
LPFRadiusMin=3500
LPFRadiusMax=7000
VolumeMin=0.7
VolumeMax=0.7
PitchMin=1.0
PitchMax=1.0

Inherited

FromMembers
SoundNode2 properties, 0 functions
Object13 properties, 308 functions