SkelControlWheel¶
Class in Engine · Engine.SkelControlWheel · native
Object › AnimObject › SkelControlBase › SkelControlSingleBone › SkelControlWheel
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
bInvertWheelRoll | bool | |
bInvertWheelSteering | bool | |
WheelDisplacement | float | transient |
WheelMaxRenderDisplacement | float | |
WheelRoll | float | transient |
WheelRollAxis | EAxis | |
WheelSteering | float | transient |
WheelSteeringAxis | EAxis |
Default values¶
bApplyTranslation=true
bAddTranslation=true
BoneTranslationSpace=BCS_BoneSpace
bApplyRotation=true
bAddRotation=true
BoneRotationSpace=BCS_BoneSpace
WheelRollAxis=AXIS_X
WheelSteeringAxis=AXIS_Z
WheelMaxRenderDisplacement=50.0
bIgnoreWhenNotRendered=true
Inherited¶
| From | Members |
|---|---|
| SkelControlSingleBone | 11 properties, 0 functions |
| SkelControlBase | 27 properties, 4 functions |
| AnimObject | 7 properties, 0 functions |
| Object | 13 properties, 308 functions |