SkelControlHandlebars¶
Class in Engine · Engine.SkelControlHandlebars · native
Object › AnimObject › SkelControlBase › SkelControlSingleBone › SkelControlHandlebars
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
bInvertRotation | bool | |
HandlebarRotateAxis | EAxis | |
SteerWheelBoneIndex | int | |
WheelBoneName | name | |
WheelRollAxis | EAxis |
Default values¶
bApplyTranslation=false
bAddTranslation=false
BoneTranslationSpace=BCS_BoneSpace
bApplyRotation=true
bAddRotation=false
BoneRotationSpace=BCS_BoneSpace
WheelRollAxis=AXIS_Y
bIgnoreWhenNotRendered=true
HandlebarRotateAxis=AXIS_Z
bInvertRotation = false
SteerWheelBoneIndex=-1
Inherited¶
| From | Members |
|---|---|
| SkelControlSingleBone | 11 properties, 0 functions |
| SkelControlBase | 27 properties, 4 functions |
| AnimObject | 7 properties, 0 functions |
| Object | 13 properties, 308 functions |