SeqEvent_SeeDeath¶
Class in Engine · Engine.SeqEvent_SeeDeath · native
Object › SequenceObject › SequenceOp › SequenceEvent › SeqEvent_SeeDeath
Using it from Lua
Default values¶
ObjName="See Death"
ObjCategory="Pawn"
bPlayerOnly=false
VariableLinks(0)=(ExpectedType=class'SeqVar_Object',LinkDesc="Victim",bWriteable=true)
VariableLinks(1)=(ExpectedType=class'SeqVar_Object',LinkDesc="Killer",bWriteable=true)
VariableLinks(2)=(ExpectedType=class'SeqVar_Object',LinkDesc="Witness",bWriteable=true)
Inherited¶
| From | Members |
|---|---|
| SequenceEvent | 14 properties, 4 functions |
| SequenceOp | 26 properties, 18 functions |
| SequenceObject | 17 properties, 6 functions |
| Object | 13 properties, 308 functions |