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SeqEvent_PlayerSpawned

Class in Engine · Engine.SeqEvent_PlayerSpawned

Object › SequenceObject › SequenceOp › SequenceEvent › SeqEvent_PlayerSpawned

Using it from Lua
h7.find_all("SeqEvent_PlayerSpawned")            -- live instances
h7.find_class("Engine.SeqEvent_PlayerSpawned")   -- the class

Properties

NameTypeNotes
SpawnPointObject

Default values

ObjName="Player Spawned"
ObjCategory="Player"
VariableLinks(1)=(ExpectedType=class'SeqVar_Object',LinkDesc="Spawn Point",bWriteable=TRUE,PropertyName=SpawnPoint)

Inherited

FromMembers
SequenceEvent14 properties, 4 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions