SeqEvent_ParticleEvent¶
Class in Engine · Engine.SeqEvent_ParticleEvent · native
Object › SequenceObject › SequenceOp › SequenceEvent › SeqEvent_ParticleEvent
Using it from Lua
Enums¶
EParticleEventOutputType
ePARTICLEOUT_Spawn = 0, ePARTICLEOUT_Death = 1, ePARTICLEOUT_Collision = 2, ePARTICLEOUT_AttractorCollision = 3, ePARTICLEOUT_Kismet = 4
Properties¶
| Name | Type | Notes |
|---|---|---|
EventEmitterTime | float | |
EventNormal | vector | |
EventParticleTime | float | |
EventPosition | vector | |
EventType | EParticleEventOutputType | |
EventVelocity | vector | |
UseRelfectedImpactVector | bool |
Functions¶
| Name | Declaration |
|---|---|
GetObjClassVersion | static event int GetObjClassVersion() |
Default values¶
ObjName="ParticleEvent"
ObjCategory="Particles"
bPlayerOnly=false
MaxTriggerCount=0
ReTriggerDelay=0.0f
VariableLinks(1)=(ExpectedType=class'SeqVar_Int',LinkDesc="Type",bWriteable=true,PropertyName=EventType)
VariableLinks(2)=(ExpectedType=class'SeqVar_Vector',LinkDesc="Pos",bWriteable=true,PropertyName=EventPosition)
VariableLinks(3)=(ExpectedType=class'SeqVar_Float',LinkDesc="ETime",bWriteable=true,PropertyName=EventEmitterTime)
VariableLinks(4)=(ExpectedType=class'SeqVar_Vector',LinkDesc="Vel",bWriteable=true,PropertyName=EventVelocity)
VariableLinks(5)=(ExpectedType=class'SeqVar_Float',LinkDesc="PTime",bWriteable=true,PropertyName=EventParticleTime)
VariableLinks(6)=(ExpectedType=class'SeqVar_Vector',LinkDesc="Normal",bWriteable=true,PropertyName=EventNormal)
Inherited¶
| From | Members |
|---|---|
| SequenceEvent | 14 properties, 4 functions |
| SequenceOp | 26 properties, 18 functions |
| SequenceObject | 17 properties, 6 functions |
| Object | 13 properties, 308 functions |