SeqEvent_HitWall¶
Class in Engine · Engine.SeqEvent_HitWall
Object › SequenceObject › SequenceOp › SequenceEvent › SeqEvent_HitWall
Using it from Lua
Default values¶
ObjName="Hit Wall"
ObjCategory="Physics"
bAutoActivateOutputLinks=true
bPlayerOnly=false
ReTriggerDelay=0.1f
Inherited¶
| From | Members |
|---|---|
| SequenceEvent | 14 properties, 4 functions |
| SequenceOp | 26 properties, 18 functions |
| SequenceObject | 17 properties, 6 functions |
| Object | 13 properties, 308 functions |