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SeqAct_UpdatePhysBonesFromAnim

Class in Engine · Engine.SeqAct_UpdatePhysBonesFromAnim

Object › SequenceObject › SequenceOp › SequenceAction › SeqAct_UpdatePhysBonesFromAnim

Using it from Lua
h7.find_all("SeqAct_UpdatePhysBonesFromAnim")            -- live instances
h7.find_class("Engine.SeqAct_UpdatePhysBonesFromAnim")   -- the class
h7.hook("Engine.SeqAct_UpdatePhysBonesFromAnim.GetObjClassVersion", fn)

Functions

NameDeclaration
GetObjClassVersionstatic event int GetObjClassVersion()

Default values

ObjName="Force Phys Bones To Anim Pose"
ObjCategory="Physics"
InputLinks(0)=(LinkDesc="Update")
InputLinks(1)=(LinkDesc="Disable Physics")
InputLinks(2)=(LinkDesc="Enable Physics")

Inherited

FromMembers
SequenceAction3 properties, 0 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions