SeqAct_ToggleCinematicMode
Class in Engine · Engine.SeqAct_ToggleCinematicMode
Object › SequenceObject › SequenceOp › SequenceAction › SeqAct_ToggleCinematicMode
Using it from Lua
h7.find_all("SeqAct_ToggleCinematicMode") -- live instances
h7.find_class("Engine.SeqAct_ToggleCinematicMode") -- the class
h7.hook("Engine.SeqAct_ToggleCinematicMode.Activated", fn)
Properties
| Name | Type | Notes |
bDeadBodies | bool | |
bDisableInput | bool | |
bDisableMovement | bool | |
bDisableTurning | bool | |
bDroppedPickups | bool | |
bHideHUD | bool | |
bHidePlayer | bool | |
Functions
| Name | Declaration |
Activated | event Activated() |
Default values
ObjName="Toggle Cinematic Mode"
ObjCategory="Toggle"
InputLinks(0)=(LinkDesc="Enable")
InputLinks(1)=(LinkDesc="Disable")
InputLinks(2)=(LinkDesc="Toggle")
bDisableMovement=TRUE
bDisableTurning=TRUE
bHidePlayer=TRUE
bDisableInput=TRUE
bHideHUD=TRUE
bDeadBodies=TRUE
bDroppedPickups=TRUE
Inherited