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SeqAct_ToggleCinematicMode

Class in Engine · Engine.SeqAct_ToggleCinematicMode

Object › SequenceObject › SequenceOp › SequenceAction › SeqAct_ToggleCinematicMode

Using it from Lua
h7.find_all("SeqAct_ToggleCinematicMode")            -- live instances
h7.find_class("Engine.SeqAct_ToggleCinematicMode")   -- the class
h7.hook("Engine.SeqAct_ToggleCinematicMode.Activated", fn)

Properties

NameTypeNotes
bDeadBodiesbool
bDisableInputbool
bDisableMovementbool
bDisableTurningbool
bDroppedPickupsbool
bHideHUDbool
bHidePlayerbool

Functions

NameDeclaration
Activatedevent Activated()

Default values

ObjName="Toggle Cinematic Mode"
ObjCategory="Toggle"
InputLinks(0)=(LinkDesc="Enable")
InputLinks(1)=(LinkDesc="Disable")
InputLinks(2)=(LinkDesc="Toggle")
bDisableMovement=TRUE
bDisableTurning=TRUE
bHidePlayer=TRUE
bDisableInput=TRUE
bHideHUD=TRUE
bDeadBodies=TRUE
bDroppedPickups=TRUE

Inherited

FromMembers
SequenceAction3 properties, 0 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions