SeqAct_Teleport
Class in Engine · Engine.SeqAct_Teleport
Object › SequenceObject › SequenceOp › SequenceAction › SeqAct_Teleport
Using it from Lua
h7.find_all("SeqAct_Teleport") -- live instances
h7.find_class("Engine.SeqAct_Teleport") -- the class
h7.hook("Engine.SeqAct_Teleport.GetObjClassVersion", fn)
Properties
| Name | Type | Notes |
bCheckOverlap | bool | |
bUpdateRotation | bool | |
TeleportDistance | float | |
TeleportVolumes | array<Volume> | |
Functions
| Name | Declaration |
GetObjClassVersion | static event int GetObjClassVersion() |
ShouldTeleport | static final function bool ShouldTeleport(Actor TestActor, vector TeleportLocation, optional float TeleportDist, optional array<Volume> Volumes) |
Default values
ObjName="Teleport"
ObjCategory="Actor"
VariableLinks(1)=(ExpectedType=class'SeqVar_Object',LinkDesc="Destination")
VariableLinks(2)=(ExpectedType=class'SeqVar_Object',LinkDesc="Teleport Volumes",PropertyName=TeleportVolumes,bHidden=TRUE)
bUpdateRotation=TRUE
TeleportDistance=-1.f
Inherited