SeqAct_ParticleEventGenerator
Class in Engine · Engine.SeqAct_ParticleEventGenerator · native
Object › SequenceObject › SequenceOp › SequenceAction › SeqAct_ParticleEventGenerator
Using it from Lua
h7.find_all("SeqAct_ParticleEventGenerator") -- live instances
h7.find_class("Engine.SeqAct_ParticleEventGenerator") -- the class
h7.hook("Engine.SeqAct_ParticleEventGenerator.GetObjClassVersion", fn)
Properties
| Name | Type | Notes |
bEnabled | bool | |
bUseEmitterLocation | bool | |
EventDirection | vector | |
EventLocation | vector | |
EventNames | array | |
EventNormal | vector | |
EventTime | float | |
EventVelocity | vector | |
Instigator | Actor | |
Functions
| Name | Declaration |
GetObjClassVersion | static event int GetObjClassVersion() |
Default values
ObjName="ParticleEvent Generator"
ObjCategory="Particles"
bEnabled=true
InputLinks(0)=(LinkDesc="Trigger Event")
InputLinks(1)=(LinkDesc="Enable")
InputLinks(2)=(LinkDesc="Disable")
InputLinks(3)=(LinkDesc="Toggle")
VariableLinks(1)=(ExpectedType=class'SeqVar_String',LinkDesc="EventNames",PropertyName=EventNames)
VariableLinks(2)=(ExpectedType=class'SeqVar_Float',LinkDesc="EventTime",PropertyName=EventTime,bWriteable=FALSE,MaxVars=1)
VariableLinks(3)=(ExpectedType=class'SeqVar_Vector',LinkDesc="Location",PropertyName=EventLocation,bWriteable=FALSE,MaxVars=1)
VariableLinks(4)=(ExpectedType=class'SeqVar_Vector',LinkDesc="Direction",PropertyName=EventDirection,bWriteable=FALSE,MaxVars=1)
VariableLinks(5)=(ExpectedType=class'SeqVar_Vector',LinkDesc="Velocity",PropertyName=EventVelocity,bWriteable=FALSE,MaxVars=1)
VariableLinks(6)=(ExpectedType=class'SeqVar_Vector',LinkDesc="Normal",PropertyName=EventNormal,bWriteable=FALSE,MaxVars=1)
Inherited