Skip to content

SeqAct_ChangeCollision

Class in Engine · Engine.SeqAct_ChangeCollision · native

Object › SequenceObject › SequenceOp › SequenceAction › SeqAct_ChangeCollision

Using it from Lua
h7.find_all("SeqAct_ChangeCollision")            -- live instances
h7.find_class("Engine.SeqAct_ChangeCollision")   -- the class
h7.hook("Engine.SeqAct_ChangeCollision.GetObjClassVersion", fn)

Properties

NameTypeNotes
bBlockActorsboolconst, editconst
bCollideActorsboolconst, editconst
bIgnoreEncroachersboolconst, editconst
CollisionTypeActor.ECollisionType

Functions

NameDeclaration
GetObjClassVersionstatic event int GetObjClassVersion()

Default values

ObjName="Change Collision"
ObjCategory="Actor"

Inherited

FromMembers
SequenceAction3 properties, 0 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions