SeqAct_AttachToActor
Class in Engine · Engine.SeqAct_AttachToActor
Object › SequenceObject › SequenceOp › SequenceAction › SeqAct_AttachToActor
Using it from Lua
h7.find_all("SeqAct_AttachToActor") -- live instances
h7.find_class("Engine.SeqAct_AttachToActor") -- the class
h7.hook("Engine.SeqAct_AttachToActor.GetObjClassVersion", fn)
Properties
| Name | Type | Notes |
bDetach | bool | |
bHardAttach | bool | |
BoneName | Name | |
bUseRelativeOffset | bool | |
bUseRelativeRotation | bool | |
RelativeOffset | vector | |
RelativeRotation | Rotator | |
Functions
| Name | Declaration |
GetObjClassVersion | static event int GetObjClassVersion() |
Default values
ObjName="Attach to Actor"
ObjCategory="Actor"
VariableLinks(1)=(ExpectedType=class'SeqVar_Object',LinkDesc="Attachment")
bHardAttach=TRUE
Inherited