SVehicleSimBase¶
Class in Engine · Engine.SVehicleSimBase · native
Object › Component › ActorComponent › SVehicleSimBase
Subclasses: SVehicleSimCar
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
AutoDriveSteer | float | |
bAutoDrive | bool | |
bClampedFrictionModel | bool | |
bWheelSpeedOverride | bool | |
WheelInertia | float | |
WheelLatAsymptoteSlip | float | |
WheelLatAsymptoteValue | float | |
WheelLatExtremumSlip | float | |
WheelLatExtremumValue | float | |
WheelLongAsymptoteSlip | float | |
WheelLongAsymptoteValue | float | |
WheelLongExtremumSlip | float | |
WheelLongExtremumValue | float | |
WheelSuspensionBias | float | |
WheelSuspensionDamping | float | |
WheelSuspensionStiffness | float |
Default values¶
WheelLongExtremumSlip=0.1
WheelLongExtremumValue=1.0
WheelLongAsymptoteSlip=2.0
WheelLongAsymptoteValue=0.6
WheelLatExtremumSlip=0.35
WheelLatExtremumValue=0.85
WheelLatAsymptoteSlip=1.4
WheelLatAsymptoteValue=0.7
WheelInertia=1.0
Inherited¶
| From | Members |
|---|---|
| ActorComponent | 7 properties, 4 functions |
| Component | 2 properties, 0 functions |
| Object | 13 properties, 308 functions |