ReverbVolume¶
Class in Engine · Engine.ReverbVolume · native, placeable
Object › Actor › Brush › Volume › ReverbVolume
Subclasses: ReverbVolumeToggleable
Using it from Lua
Enums¶
ReverbPreset
REVERB_Default = 0, REVERB_Bathroom = 1, REVERB_StoneRoom = 2, REVERB_Auditorium = 3, REVERB_ConcertHall = 4, REVERB_Cave = 5, REVERB_Hallway = 6, REVERB_StoneCorridor = 7, REVERB_Alley = 8, REVERB_Forest = 9, REVERB_City = 10, REVERB_Mountains = 11, REVERB_Quarry = 12, REVERB_Plain = 13, REVERB_ParkingLot = 14, REVERB_SewerPipe = 15, REVERB_Underwater = 16, REVERB_SmallRoom = 17, REVERB_MediumRoom = 18, REVERB_LargeRoom = 19, REVERB_MediumHall = 20, REVERB_LargeHall = 21, REVERB_Plate = 22
Structs¶
InteriorSettings
| Field | Type |
|---|---|
bIsWorldInfo | bool |
ExteriorVolume | float |
ExteriorTime | float |
ExteriorLPF | float |
ExteriorLPFTime | float |
InteriorVolume | float |
InteriorTime | float |
InteriorLPF | float |
InteriorLPFTime | float |
Defaults
bIsWorldInfo=false
ExteriorVolume=1.0f
ExteriorTime=0.5f
InteriorVolume=1.0f
InteriorTime=0.5f
ExteriorLPF=1.0f
ExteriorLPFTime=0.5f
InteriorLPF=1.0f
InteriorLPFTime=0.5fReverbSettings
| Field | Type |
|---|---|
bApplyReverb | bool |
ReverbType | ReverbPreset |
Volume | float |
FadeTime | float |
Defaults
bApplyReverb=true
ReverbType=REVERB_Default
Volume=0.5
FadeTime=2.0Properties¶
| Name | Type | Notes |
|---|---|---|
AmbientZoneSettings | InteriorSettings | |
bEnabled | bool | |
NextLowerPriorityVolume | ReverbVolume | const, transient |
Priority | float | |
Settings | ReverbSettings |
Default values¶
bColored=True
BrushColor=(R=255,G=255,B=0,A=255)
bEnabled=true
bCollideActors=False
bBlockActors=False
bProjTarget=False
SupportedEvents(0)=class'SeqEvent_Touch'
Inherited¶
| From | Members |
|---|---|
| Volume | 4 properties, 7 functions |
| Brush | 9 properties, 0 functions |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |