RB_Spring
Class in Engine · Engine.RB_Spring · native
Object › Component › ActorComponent › RB_Spring
Using it from Lua
h7.find_all("RB_Spring") -- live instances
h7.find_class("Engine.RB_Spring") -- the class
h7.hook("Engine.RB_Spring.Clear", fn)
Properties
| Name | Type | Notes |
bEnableForceMassRatio | bool | |
bInHardware | bool | const, native |
BoneName1 | name | const |
BoneName2 | name | const |
Component1 | PrimitiveComponent | const |
Component2 | PrimitiveComponent | const |
DampMaxForce | float | |
DampSaturateVel | float | |
MaxForceMassRatio | float | |
MinBodyMass | float | const |
SceneIndex | int | const, native |
SpringData | pointer | const, native |
SpringMaxForce | float | |
SpringMaxForceTimeScale | InterpCurveFloat | |
SpringSaturateDist | float | |
TimeSinceActivation | float | const, native |
Functions
Default values
TickGroup=TG_PreAsyncWork
SpringMaxForceTimeScale=(Points=((InVal=0,OutVal=1.0)))
Inherited