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RB_Spring

Class in Engine · Engine.RB_Spring · native

Object › Component › ActorComponent › RB_Spring

Using it from Lua
h7.find_all("RB_Spring")            -- live instances
h7.find_class("Engine.RB_Spring")   -- the class
h7.hook("Engine.RB_Spring.Clear", fn)

Properties

NameTypeNotes
bEnableForceMassRatiobool
bInHardwareboolconst, native
BoneName1nameconst
BoneName2nameconst
Component1PrimitiveComponentconst
Component2PrimitiveComponentconst
DampMaxForcefloat
DampSaturateVelfloat
MaxForceMassRatiofloat
MinBodyMassfloatconst
SceneIndexintconst, native
SpringDatapointerconst, native
SpringMaxForcefloat
SpringMaxForceTimeScaleInterpCurveFloat
SpringSaturateDistfloat
TimeSinceActivationfloatconst, native

Functions

NameDeclaration
Clearnative function Clear()
SetComponentsnative function SetComponents(PrimitiveComponent InComponent1, Name InBoneName1, vector Position1, PrimitiveComponent InComponent2, Name InBoneName2, vector Position2)

Default values

TickGroup=TG_PreAsyncWork
SpringMaxForceTimeScale=(Points=((InVal=0,OutVal=1.0)))

Inherited

FromMembers
ActorComponent7 properties, 4 functions
Component2 properties, 0 functions
Object13 properties, 308 functions