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PlayerStart

Class in Engine · Engine.PlayerStart · placeable, native

Object › Actor › NavigationPoint › PlayerStart

Using it from Lua
h7.find_all("PlayerStart")            -- live instances
h7.find_class("Engine.PlayerStart")   -- the class
h7.hook("Engine.PlayerStart.OnToggle", fn)

Properties

NameTypeNotes
bBestStartbool
bEnabledbool
bPrimaryStartbool
Scoreint
SelectionIndexint
TeamIndexint

Functions

NameDeclaration
OnTogglesimulated function OnToggle(SeqAct_Toggle action)
PostRenderForsimulated event PostRenderFor(PlayerController PC, Canvas Canvas, vector CameraPosition, vector CameraDir)

Default values

bPrimaryStart=true
bEnabled=true
bCollideWhenPlacing=false
TeamIndex=0
bEdShouldSnap=true

Inherited

FromMembers
NavigationPoint58 properties, 19 functions
Actor156 properties, 262 functions
Object13 properties, 308 functions