ParticleModuleTypeDataMesh¶
Class in Engine · Engine.ParticleModuleTypeDataMesh · native, editinlinenew
Object › ParticleModule › ParticleModuleTypeDataBase › ParticleModuleTypeDataMesh
Subclasses: ParticleModuleTypeDataMeshPhysX
Using it from Lua
Enums¶
EMeshCameraFacingOptions
XAxisFacing_NoUp = 0, XAxisFacing_ZUp = 1, XAxisFacing_NegativeZUp = 2, XAxisFacing_YUp = 3, XAxisFacing_NegativeYUp = 4, LockedAxis_ZAxisFacing = 5, LockedAxis_NegativeZAxisFacing = 6, LockedAxis_YAxisFacing = 7, LockedAxis_NegativeYAxisFacing = 8, VelocityAligned_ZAxisFacing = 9, VelocityAligned_NegativeZAxisFacing = 10, VelocityAligned_YAxisFacing = 11, VelocityAligned_NegativeYAxisFacing = 12
EMeshCameraFacingUpAxis
CameraFacing_NoneUP = 0, CameraFacing_ZUp = 1, CameraFacing_NegativeZUp = 2, CameraFacing_YUp = 3, CameraFacing_NegativeYUp = 4
EMeshScreenAlignment
PSMA_MeshFaceCameraWithRoll = 0, PSMA_MeshFaceCameraWithSpin = 1, PSMA_MeshFaceCameraWithLockedAxis = 2
Properties¶
| Name | Type | Notes |
|---|---|---|
AxisLockOption | EParticleAxisLock | |
bAllowMotionBlur | bool | |
bApplyParticleRotationAsSpin | bool | |
bCameraFacing | bool | |
bOverrideMaterial | bool | |
CameraFacingOption | EMeshCameraFacingOptions | |
CameraFacingUpAxisOption | EMeshCameraFacingUpAxis | |
CastShadows | bool | |
DoCollisions | bool | |
Mesh | StaticMesh | |
MeshAlignment | EMeshScreenAlignment | |
Pitch | float | |
Roll | float | |
Yaw | float |
Default values¶
CastShadows=false
DoCollisions=false
MeshAlignment=PSMA_MeshFaceCameraWithRoll
AxisLockOption=EPAL_NONE
CameraFacingUpAxisOption=CameraFacing_NoneUP
CameraFacingOption=XAxisFacing_NoUp
Inherited¶
| From | Members |
|---|---|
| ParticleModuleTypeDataBase | 0 properties, 0 functions |
| ParticleModule | 13 properties, 0 functions |
| Object | 13 properties, 308 functions |