ParticleEventManager¶
Class in Engine · Engine.ParticleEventManager · abstract, native, config
Object › Actor › ParticleEventManager
Using it from Lua
Functions¶
| Name | Declaration |
|---|---|
HandleParticleModuleEventSendToGame | event HandleParticleModuleEventSendToGame(ParticleModuleEventSendToGame InEvent, const out vector InCollideDirection, const out vector InHitLocation, const out vector InHitNormal, const out name InBoneName) |
Inherited¶
| From | Members |
|---|---|
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |