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ParticleEventManager

Class in Engine · Engine.ParticleEventManager · abstract, native, config

Object › Actor › ParticleEventManager

Using it from Lua
h7.find_all("ParticleEventManager")            -- live instances
h7.find_class("Engine.ParticleEventManager")   -- the class
h7.hook("Engine.ParticleEventManager.HandleParticleModuleEventSendToGame", fn)

Functions

NameDeclaration
HandleParticleModuleEventSendToGameevent HandleParticleModuleEventSendToGame(ParticleModuleEventSendToGame InEvent, const out vector InCollideDirection, const out vector InHitLocation, const out vector InHitNormal, const out name InBoneName)

Inherited

FromMembers
Actor156 properties, 262 functions
Object13 properties, 308 functions