PBRuleNodeRandom¶
Class in Engine · Engine.PBRuleNodeRandom · native
Object › PBRuleNodeBase › PBRuleNodeRandom
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
MaxNumExecuted | INT | |
MinNumExecuted | INT | |
NumOutputs | INT |
Default values¶
NumOutputs=2
MinNumExecuted=1
MaxNumExecuted=1
NextRules[0]=(LinkName="0")
NextRules[1]=(LinkName="1")
Inherited¶
| From | Members |
|---|---|
| PBRuleNodeBase | 7 properties, 0 functions |
| Object | 13 properties, 308 functions |