NavMeshGoal_ClosestActorInList¶
Class in Engine · Engine.NavMeshGoal_ClosestActorInList · native
Object › NavMeshPathGoalEvaluator › NavMeshGoal_ClosestActorInList
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
CachedAnchorPoly | pointer | native |
GoalList | array<BiasedGoalActor> | |
PolyToGoalActorMap | MultiMap_Mirror | const, transient, native, private |
Functions¶
| Name | Declaration |
|---|---|
ClosestActorInList | static function NavMeshGoal_ClosestActorInList ClosestActorInList(NavigationHandle NavHandle, const out array<BiasedGoalActor> InGoalList) |
Recycle | event Recycle() |
RecycleInternal | native function RecycleInternal() |
Default values¶
Inherited¶
| From | Members |
|---|---|
| NavMeshPathGoalEvaluator | 7 properties, 2 functions |
| Object | 13 properties, 308 functions |