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LevelStreaming

Class in Engine · Engine.LevelStreaming · abstract, editinlinenew, native

Object › LevelStreaming

Subclasses: LevelStreamingAlwaysLoaded, LevelStreamingDistance, LevelStreamingKismet, LevelStreamingPersistent

Using it from Lua
h7.find_all("LevelStreaming")            -- live instances
h7.find_class("Engine.LevelStreaming")   -- the class

Properties

NameTypeNotes
bBoundingBoxVisibleboolconst
bDrawOnLevelStatusMapbool
bHasLoadRequestPendingboolconst, transient
bHasUnloadRequestPendingboolconst, transient
bIsFullyStaticboolconst
bIsRequestingUnloadAndRemovalboolconst, transient
bIsSurvivingboolno declaration: type is approximate
bIsVisibleboolconst, transient
bLockedboolconst
bShouldBeLoadedboolconst, transient
bShouldBeVisibleboolconst, transient
bShouldBeVisibleInEditorboolconst
bShouldBlockOnLoadbooltransient
DrawColorcolorconst
EditorGridVolumeLevelGridVolumeconst, editconst
EditorStreamingVolumesarray<LevelStreamingVolume>const, editconst
GridPositionint[3]const, editconst
Keywordsarray
LastVolumeUnloadRequestTimefloatconst, transient
LevelTransformMatrixconst
LoadedLevellevelconst, transient
MinTimeBetweenVolumeUnloadRequestsfloat
Offsetvectorconst
OldOffsetvectorconst
PackageNamenameconst, editconst

Default values

bShouldBeVisibleInEditor=TRUE
DrawColor=(R=255,G=255,B=255,A=255)
MinTimeBetweenVolumeUnloadRequests=2.0
bDrawOnLevelStatusMap=TRUE

Inherited

FromMembers
Object13 properties, 308 functions