LevelGridVolume¶
Class in Engine · Engine.LevelGridVolume · native, placeable
Object › Actor › Brush › Volume › LevelGridVolume
Using it from Lua
Enums¶
LevelGridCellShape
LGCS_Box = 0, LGCS_Hex = 1
Structs¶
LevelGridCellCoordinate
| Field | Type |
|---|---|
X | int |
Y | int |
Z | int |
Properties¶
| Name | Type | Notes |
|---|---|---|
CellConvexElem | KConvexElem | const, transient |
CellShape | LevelGridCellShape | const |
KeepLoadedRange | float | const |
LevelGridVolumeName | string | const |
LoadingDistance | float | const |
Subdivisions | int[3] | const |
Default values¶
bColored=true
BrushColor=(R=80,G=80,B=80,A=255)
bCollideActors=False
bBlockActors=False
bProjTarget=False
CellShape=LGCS_Box
Subdivisions[0]=1
Subdivisions[1]=1
Subdivisions[2]=1
LoadingDistance=20480
KeepLoadedRange=2048
Inherited¶
| From | Members |
|---|---|
| Volume | 4 properties, 7 functions |
| Brush | 9 properties, 0 functions |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |