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LevelGridVolume

Class in Engine · Engine.LevelGridVolume · native, placeable

Object › Actor › Brush › Volume › LevelGridVolume

Using it from Lua
h7.find_all("LevelGridVolume")            -- live instances
h7.find_class("Engine.LevelGridVolume")   -- the class

Enums

LevelGridCellShape

LGCS_Box = 0, LGCS_Hex = 1

Structs

LevelGridCellCoordinate

FieldType
Xint
Yint
Zint

Properties

NameTypeNotes
CellConvexElemKConvexElemconst, transient
CellShapeLevelGridCellShapeconst
KeepLoadedRangefloatconst
LevelGridVolumeNamestringconst
LoadingDistancefloatconst
Subdivisionsint[3]const

Default values

bColored=true
BrushColor=(R=80,G=80,B=80,A=255)
bCollideActors=False
bBlockActors=False
bProjTarget=False
CellShape=LGCS_Box
Subdivisions[0]=1
Subdivisions[1]=1
Subdivisions[2]=1
LoadingDistance=20480
KeepLoadedRange=2048

Inherited

FromMembers
Volume4 properties, 7 functions
Brush9 properties, 0 functions
Actor156 properties, 262 functions
Object13 properties, 308 functions