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InstancedStaticMeshComponent

Class in Engine · Engine.InstancedStaticMeshComponent · native

Object › Component › ActorComponent › PrimitiveComponent › MeshComponent › StaticMeshComponent › InstancedStaticMeshComponent

Using it from Lua
h7.find_all("InstancedStaticMeshComponent")            -- live instances
h7.find_class("Engine.InstancedStaticMeshComponent")   -- the class

Structs

InstancedStaticMeshInstanceData

FieldType
Transformmatrix
LightmapUVBiasvector2d
ShadowmapUVBiasvector2d

InstancedStaticMeshMappingInfo

FieldType
Mappingpointer
Lightmappointer
LightmapTexturetexture2d
ShadowmapTextureshadowmap2d

Properties

NameTypeNotes
bDontResolveInstancedLightmapsbool
CachedMappingsarray<InstancedStaticMeshMappingInfo>transient
ComponentJoinKeyint
InstanceEndCullDistanceint
InstanceStartCullDistanceint
InstancingRandomSeedint
NumPendingLightmapsinttransient
PerInstanceDataarray<InstancedStaticMeshInstanceData>
PerInstanceSMDataarray<InstancedStaticMeshInstanceData>native
SelectedInstancesBitArray_Mirrorconst, native

Default values

bSupportedOnMobile=FALSE

Inherited

FromMembers
StaticMeshComponent23 properties, 4 functions
MeshComponent1 properties, 6 functions
PrimitiveComponent107 properties, 46 functions
ActorComponent7 properties, 4 functions
Component2 properties, 0 functions
Object13 properties, 308 functions