ImageReflectionShadowPlaneComponent
Class in Engine · Engine.ImageReflectionShadowPlaneComponent · native, placeable, editinlinenew
Object › Component › ActorComponent › PrimitiveComponent › ImageReflectionShadowPlaneComponent
Using it from Lua
h7.find_all("ImageReflectionShadowPlaneComponent") -- live instances
h7.find_class("Engine.ImageReflectionShadowPlaneComponent") -- the class
h7.hook("Engine.ImageReflectionShadowPlaneComponent.SetEnabled", fn)
Properties
| Name | Type | Notes |
bEnabled | bool | |
ReflectionPlane | plane | |
Functions
| Name | Declaration |
SetEnabled | final native function SetEnabled(bool bSetEnabled) |
Default values
bEnabled=true
ReflectionPlane=(X=0.0,Y=0.0,Z=1.0,W=86.0)
bCastDynamicShadow=FALSE
BlockRigidBody=FALSE
CollideActors=FALSE
bForceDirectLightMap=FALSE
bAcceptsDynamicLights=FALSE
bAcceptsLights=FALSE
CastShadow=FALSE
bUsePrecomputedShadows=FALSE
bAcceptsStaticDecals=FALSE
bAcceptsDynamicDecals=FALSE
bUseAsOccluder=FALSE
HiddenGame=true
Inherited