FogVolumeDensityComponent¶
Class in Engine · Engine.FogVolumeDensityComponent · native, abstract, editinlinenew
Object › Component › ActorComponent › FogVolumeDensityComponent
Subclasses: FogVolumeConeDensityComponent, FogVolumeConstantDensityComponent, FogVolumeLinearHalfspaceDensityComponent, FogVolumeSphericalDensityComponent
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
ApproxFogLightColor | LinearColor | |
bAffectsTranslucency | bool | |
bEnabled | bool | const |
bOnlyAffectsTranslucency | bool | |
DefaultFogVolumeMaterial | MaterialInterface | |
FogMaterial | MaterialInterface | |
FogVolumeActors | array<Actor> | |
MaxDistance | float | |
SimpleLightColor | LinearColor | |
StartDistance | float |
Functions¶
| Name | Declaration |
|---|---|
SetEnabled | final native function SetEnabled(bool bSetEnabled) |
Default values¶
DefaultFogVolumeMaterial=Material'EngineMaterials.FogVolumeMaterial'
bEnabled=TRUE
bAffectsTranslucency=TRUE
bOnlyAffectsTranslucency=FALSE
SimpleLightColor=(R=0.5,G=0.5,B=0.7,A=1.0)
ApproxFogLightColor=(R=0.5,G=0.5,B=0.7,A=1.0)
StartDistance=0.0
MaxDistance=65535.0
Inherited¶
| From | Members |
|---|---|
| ActorComponent | 7 properties, 4 functions |
| Component | 2 properties, 0 functions |
| Object | 13 properties, 308 functions |