DrawCylinderComponent¶
Class in Engine · Engine.DrawCylinderComponent · native, editinlinenew
Object › Component › ActorComponent › PrimitiveComponent › DrawCylinderComponent
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
bDrawLitCylinder | bool | |
bDrawOnlyIfSelected | bool | |
bDrawWireCylinder | bool | |
CylinderColor | color | |
CylinderHeight | float | |
CylinderHeightOffset | float | |
CylinderMaterial | material | |
CylinderRadius | float | |
CylinderSides | int | |
CylinderTopRadius | float |
Default values¶
CylinderColor=(R=255,G=0,B=0,A=255)
CylinderRadius=100.0
CylinderTopRadius=100.0
CylinderHeight=100.0
CylinderHeightOffset=0.0
CylinderSides=16
bDrawWireCylinder=true
HiddenGame=True
Inherited¶
| From | Members |
|---|---|
| PrimitiveComponent | 107 properties, 46 functions |
| ActorComponent | 7 properties, 4 functions |
| Component | 2 properties, 0 functions |
| Object | 13 properties, 308 functions |