Skip to content

CameraAnimInst

Class in Engine · Engine.CameraAnimInst · native

Object › CameraAnimInst

Using it from Lua
h7.find_all("CameraAnimInst")            -- live instances
h7.find_class("Engine.CameraAnimInst")   -- the class
h7.hook("Engine.CameraAnimInst.AdvanceAnim", fn)

Properties

NameTypeNotes
BasePlayScalefloat
bAutoReleaseWhenFinishedbooltransient
bBlendingInbooltransient, protected
bBlendingOutbooltransient, protected
bFinishedbooltransient
BlendInTimefloatprotected
BlendOutTimefloatprotected
bLoopingbooltransient, protected
CamAnimCameraAnim
CurBlendInTimefloattransient, protected
CurBlendOutTimefloattransient, protected
CurrentBlendWeightfloat
CurTimefloattransient, protected
InterpGroupInstInterpGroupInstprotected, instanced
LastCameraLocvectortransient
LastPPSettingsPostProcessSettingstransient
LastPPSettingsAlphafloattransient
MoveInstInterpTrackInstMovetransient
MoveTrackInterpTrackMovetransient
PlayRatefloatprotected
PlaySpaceECameraAnimPlaySpaceprotectedwrite
RemainingTimefloattransient, protected
SourceAnimNodeAnimNodeSequencetransient, protected
TransientScaleModifierfloat
UserPlaySpaceMatrixmatrixtransient

Functions

NameDeclaration
AdvanceAnimfinal native function AdvanceAnim(float DeltaTime, bool bJump)
ApplyTransientScalingfinal native function ApplyTransientScaling(float Scalar)
Playfinal native function Play(CameraAnim Anim, Actor CamActor, float InRate, float InScale, float InBlendInTime, float InBlendOutTime, bool bInLoop, bool bRandomStartTime, optional float Duration)
SetPlaySpacefinal native function SetPlaySpace(ECameraAnimPlaySpace NewSpace, optional rotator UserPlaySpace)
Stopfinal native function Stop(optional bool bImmediate)
Updatefinal native function Update(float NewRate, float NewScale, float NewBlendInTime, float NewBlendOutTime, optional float NewDuration)

Default values

bFinished=true
bAutoReleaseWhenFinished=true
PlayRate=1.f
TransientScaleModifier=1.f
PlaySpace=CAPS_CameraLocal
InterpGroupInst=InterpGroupInst0

Inherited

FromMembers
Object13 properties, 308 functions