AmbientOcclusionEffect¶
Class in Engine · Engine.AmbientOcclusionEffect · native
Object › PostProcessEffect › AmbientOcclusionEffect
Using it from Lua
Enums¶
EAmbientOcclusionQuality
AO_High = 0, AO_Medium = 1, AO_Low = 2
Properties¶
| Name | Type | Notes |
|---|---|---|
bAngleBasedSSAO | bool | |
EdgeDistanceScale | float | |
EdgeDistanceThreshold | float | |
FilterDistanceScale | float | |
FilterSize | int | |
HaloDistanceScale | float | |
HaloDistanceThreshold | float | |
HaloOcclusion | float | |
HistoryConvergenceTime | float | |
HistoryWeightConvergenceTime | float | |
MinOcclusion | float | |
OcclusionAttenuation | float | |
OcclusionBias | float | |
OcclusionColor | LinearColor | |
OcclusionFadeoutMaxDistance | float | |
OcclusionFadeoutMinDistance | float | |
OcclusionPower | float | |
OcclusionQuality | EAmbientOcclusionQuality | |
OcclusionRadius | float | |
OcclusionScale | float | |
SSAO2 | bool |
Default values¶
bAffectsLightingOnly=TRUE
SceneDPG = SDPG_World
OcclusionColor=(R=0.0,G=0.0,B=0.0,A=1.0)
OcclusionPower=4.0
OcclusionScale=20.0
OcclusionBias=0
MinOcclusion=.1
OcclusionRadius=25.0
OcclusionQuality=AO_Medium
OcclusionFadeoutMinDistance=4000.0
OcclusionFadeoutMaxDistance=4500.0
HaloDistanceThreshold=40.0
HaloDistanceScale=.1
HaloOcclusion=.04
EdgeDistanceThreshold=10.0
EdgeDistanceScale=.003
FilterDistanceScale=10.0
HistoryConvergenceTime=0
HistoryWeightConvergenceTime=.07
bAngleBasedSSAO=FALSE
Inherited¶
| From | Members |
|---|---|
| PostProcessEffect | 12 properties, 0 functions |
| Object | 13 properties, 308 functions |