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ActorFactoryApexDestructible

Class in Engine · Engine.ActorFactoryApexDestructible · config, native

Object › ActorFactory › ActorFactoryApexDestructible

Using it from Lua
h7.find_all("ActorFactoryApexDestructible")            -- live instances
h7.find_class("Engine.ActorFactoryApexDestructible")   -- the class

Properties

NameTypeNotes
bStartAwakebool
CollideWithChannelsRBCollisionChannelContainerconst
DestructibleAssetApexDestructibleAsset
RBChannelERBCollisionChannel

Default values

MenuName="Add ApexDestructibleActor"
NewActorClass=class'Engine.ApexDestructibleActor'
GameplayActorClass=class'Engine.ApexDestructibleActorSpawnable'
bStartAwake=FALSE
RBChannel=RBCC_EffectPhysics
CollideWithChannels={(
Default=TRUE,
BlockingVolume=TRUE,
GameplayPhysics=TRUE,
EffectPhysics=TRUE

Inherited

FromMembers
ActorFactory8 properties, 1 functions
Object13 properties, 308 functions