UPlayEventManager¶
Class in OnlineSubsystemUPlay · OnlineSubsystemUPlay.UPlayEventManager · native
Object › UPlayEventManager
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mCurrentUPlayMessage | OnlineGameInterfaceUPlay.UPlayMessageType | native |
mForceQuitMessageDisplayed | bool | native |
mOnlineGameInterface | OnlineGameInterfaceUPlay | native |
mOverlayVisible | bool | native |
mRDVManager | RDVManager | native |
mShowedUplayStoppedWorking | bool | native |
mUbiManager | UbiservicesManager | native |
Functions¶
| Name | Declaration |
|---|---|
GetCurrentUPlayMessage | function OnlineGameInterfaceUPlay.UPlayMessageType GetCurrentUPlayMessage() |
GetForceQuitMessageDisplayed | function bool GetForceQuitMessageDisplayed() |
Init | native function Init(OnlineGameInterfaceUPlay OnlineGameInterface, RDVManager RDVManager, UbiservicesManager ubiManager) |
Update | native function Update() |
Inherited¶
| From | Members |
|---|---|
| Object | 13 properties, 308 functions |