PlayerProfileState¶
Class in MMH7Game · MMH7Game.PlayerProfileState
Object › PlayerProfileState
Using it from Lua
Constants¶
| Name | Value |
|---|---|
SAVEGAMESTATE_REVISION | 1 |
Structs¶
HeroTransitionSaveStruct
| Field | Type |
|---|---|
mHeroArchetypeName | string |
mSerializedHeroes | string |
Defaults
mHeroArchetypeName=""
mSerializedHeroes=""Properties¶
| Name | Type | Notes |
|---|---|---|
HeroProfileSaveData | array<HeroTransitionSaveStruct> |
Inherited¶
| From | Members |
|---|---|
| Object | 13 properties, 308 functions |