H7Wave
Class in MMH7Game · MMH7Game.H7Wave
Object › Actor › H7Wave
Using it from Lua
h7.find_all("H7Wave") -- live instances
h7.find_class("MMH7Game.H7Wave") -- the class
h7.hook("MMH7Game.H7Wave.CheckHit", fn)
Properties
Functions
| Name | Declaration |
CheckHit | protected function CheckHit(H7IEffectTargetable Target) |
Finish | protected function Finish() |
FinishParticleFX | protected function FinishParticleFX() |
InitWave | function InitWave(Vector StartPos, Vector targetPos, array<H7IEffectTargetable> affectedTargets) |
MoveCasualties | protected function MoveCasualties(Vector Dir) |
OnHitFunc | delegate OnHitFunc(H7IEffectTargetable Unit) |
OnNextColum | delegate OnNextColum(array<H7CombatMapCell> Cells) |
Tick | event Tick(float DeltaTime) |
Update | function Update(float DeltaTime) |
Inherited
| From | Members |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |