H7TownSiloBuilding
Class in MMH7Game · MMH7Game.H7TownSiloBuilding · perobjectconfig
Object › H7TownBuilding › H7TownSiloBuilding
Using it from Lua
h7.find_all("H7TownSiloBuilding") -- live instances
h7.find_class("MMH7Game.H7TownSiloBuilding") -- the class
h7.hook("MMH7Game.H7TownSiloBuilding.DetermineResource", fn)
Properties
Functions
| Name | Declaration |
DetermineResource | function DetermineResource() |
GetIncome | function array<H7ResourceQuantity> GetIncome() |
InitTownBuilding | function InitTownBuilding(H7Town Town) |
OnBeginDay | function OnBeginDay() |
ShouldDisplayIncome | function bool ShouldDisplayIncome() |
Inherited
| From | Members |
| H7TownBuilding | Properties: mAbility, mAbilityManager, mAiBaseUtility, mAlternate, mCosts, mCostsSkirmish, mDesc, mEventManager, mIcon, mIsUnique, mName, mNameInst, mPopup, mPrerequisites, mProduction, mProductionSkirmish, mRequiredLevel, mTown, mTownAsset, mTownAssets, mUpgrade Functions: ApplyDamage, CostResourceCompareGUI, DataChanged, DelIcon, DelTownAsset, DelTownAssets, Deserialize, GetAbility, GetAbilityManager, GetAlternate, GetAlternateBothways, GetArchetypeDescription, GetBuffManager, GetBuildingBaseUtility, GetCost, GetDesc, GetEffectManager, GetEntityType, GetEventManager, GetFlashIconPath, GetFlashInfoIconPath, GetGridPosition, GetHitPoints, GetID, GetIDString, GetIncome, GetIncomeForResource, GetName, GetPlayer, GetPopup, GetPrerequisiteLevel, GetPrerequisites, GetResistanceModifierFor, GetStackSize, GetTown, GetTownAsset, GetTownAssets, GetUpgrade, HasTownAssetLoaded, HasTownAssetsLoaded, InitTownBuilding, IsArchetype, IsUnique, LocalizeName, OnBeginDay, PostSerialize, Serialize, SetPrerequisiteLevel, SetTown, ShouldDisplayIncome, TriggerEvents |
| Object | 13 properties, 308 functions |